![]() “We’re currently in beta for the Skyrim SE Creation Kit and it went active first on Xbox One. ![]() That, plus according to Bethesda, the Creation Kit was made available first on Xbox One, which might explain the difference, too. The discrepancy probably owes itself to the fact that Sony’s policies for what mods to allow on their system are far more restrictive than Microsoft’s, meaning fewer mods can be approved for use on PS4. According to WCCFTech, the PS4 version of the game has 38 mods, while the Xbox One version has more than 115 published mods- a difference of over three times. ![]() It looks like Sony’s restrictions placed on mods for Bethesda’s games on PlayStation 4 are hurting the community and longevity of the title, as well as the modding scene.
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